Pick up and play: understanding tangibility for cloud media (Brown, Lindley, Martens, McMillan, Sellen –  MUM 2015). Read it here

Developing and understanding the experience created by video games (Martens, SIDeR 2012) Read it here


There’s not an app for that: Mobile User experience design for life  (Simon Robinson, Gary Marsden and Matt Jones)


TV 4 Swedish News as part of a documentary about the Mobile Life Centre. The video you can find here.

Web publications:

Pick up an play: Yanko DesignBoing Boing and PSFK.

Issue publications:

Read them here